Trism iPhone Puzzle Game Demo
Trism has hit Installer with a demo version. The main objective is to get three consecutive triangles of the same color along with the blocks falling according to the way your iPhone/iPod Touch is tilted. Check out the video for a better explanation along with some screenshots below.
April 22, 2008 1 Comment
Loo – A Bloxorz Clone
Loo has been released by the WeiPhone dev team. Loo is a clone of the Flash game Bloxorz. The objective of Loo is to tumble a rectangular block through each stage and deposit it into the square hole at the end. Use the arrow keys for control to tumble the block around the play field, but don’t let it fall off the edges. The round switches can be just rolled over to trip, but the “X” switches require a little more weight, so you’ll have to stand the block on end to trip them. To install, add: http://app.weiphone.com/installer/
Screenshots:
April 19, 2008 4 Comments
Sudoku v1.0
The WeiPhone dev team has released their version of Sudoku. Use http://app.weiphone.com/installer/ as a source in Installer. Parts of the menu are in Chinese but are easily deciphered. The top left gray button below the counter, starts and stops the timer. The gray button to the right of that, turns the counter display on or off. The left green button solves the puzzle and the right green button resets the timer. Numbers are inputted by selecting an empty square with a numbered pad appearing thereafter.
Screenshots:
April 8, 2008 20 Comments
WeSpot – Can You Spot The Difference?
The main objective of WeSpot is to try to spot the differences between the two pictures. Easy peasy premise but the game is actually quite challenging. More pictures are also available to download as add-ons. Install by adding: http://app.weiphone.com/installer/ as a source in Installer.
Screenshots:




March 8, 2008 28 Comments
PuzzleManiak – Simon Tatham’s Portable Puzzle Collection Ported For The iPhone
Developers over at PuzzleManiak have ported Simon Tatham’s Portable Puzzle Collection for the iPhone. There are three games currently available of which are Bridges, LightUp and Net. Download here for manual install or wait for it to show up on Installer.


Bridges Rules:

You have a set of islands distributed across the playing area. Each island contains a number. Your aim is to connect the islands together with bridges, in such a way that:
Bridges run horizontally or vertically.
The number of bridges terminating at any island is equal to the number written in that island.
Two bridges may run in parallel between the same two islands, but no more than two may do so.
No bridge crosses another bridge.
All the islands are connected together.
LightUp Rules:

You have a grid of squares. Some are filled in black; some of the black squares are numbered. Your aim is to ‘light up’ all the empty squares by placing light bulbs in some of them.
Each light bulb illuminates the square it is on, plus all squares in line with it horizontally or vertically unless a black square is blocking the way.
To win the game, you must satisfy the following conditions:
All non-black squares are lit.
No light is lit by another light.
All numbered black squares have exactly that number of lights adjacent to them (in the four squares above, below, and to the side).
Non-numbered black squares may have any number of lights adjacent to them.
Net Rules:

The computer prepares a network by connecting up the centres of squares in a grid, and then shuffles the network by rotating every tile randomly.
Your job is to rotate it all back into place.
The successful solution will be an entirely connected network, with no closed loops.
As a visual aid, all tiles which are connected to the one in the middle are highlighted.
March 4, 2008 4 Comments


















